Ramengelion Posted July 11, 2007 Share Posted July 11, 2007 I'm having issues with compatibility and I think it's owes up to MMM. I really wanna get this to run with MMM in there, what can I do? I'm running the MMM that allows for OOO/FCOM even though I don't have FCOM... Oblivion just crashes when or before playing the Bethesda logo screen. http://img357.imageshack.us/img357/4899/displayse5.jpg Link to comment Share on other sites More sharing options...
DeusXMachina Posted July 12, 2007 Share Posted July 12, 2007 You're missing a master. You need the newest release of OOO (OOO RC3) which has a esp/esm structure. MMM for OOO is dependent on this esm file, I'm quite sure it's also mentioned in the MMM readme. In the future, use Wrye Bash to find out which mods have to be installed together. Link to comment Share on other sites More sharing options...
Ramengelion Posted July 12, 2007 Author Share Posted July 12, 2007 You're missing a master. You need the newest release of OOO (OOO RC3) which has a esp/esm structure. MMM for OOO is dependent on this esm file, I'm quite sure it's also mentioned in the MMM readme. In the future, use Wrye Bash to find out which mods have to be installed together. That's odd. I checked that I had the newest release of OOO from Oscuro's website. Or at least I thought I did. Thank you, that makes sense. What is Wyre Bash exactly? I've heard it mentioned often but never looked into it. EDIT: This is odd, I cannot find this RC3 on his website, is it hosted elsewhere? Scratch that, I used Google. Link to comment Share on other sites More sharing options...
DeusXMachina Posted July 13, 2007 Share Posted July 13, 2007 Wrye BashOOO RC3 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.