Halfisotope Posted March 7, 2016 Posted March 7, 2016 I'm completely stumped as to why the magazine is floating off in space when equipped in first person but is positioned perfectly in nifskope/the world model.Picture
DDProductions83 Posted March 7, 2016 Posted March 7, 2016 Because you modified the node directly where it was attached instead of modifying the bstrishape. The top Ninode is controlled by a animation variable which is different in 3rd and 1st person animations, you need to adjust the mesh itself in the magazine nif not the attach point node in the parent receiver nif
Halfisotope Posted March 7, 2016 Author Posted March 7, 2016 Thanks! Don't know why but until now I didn't realize that the MagDisplay/WeaponMagazine Ninodes were what was causing me the trouble.
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