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So, been playing Witcher 3 for a while now, finished my first play through. Starting my second, I plan to use the developer's console to give myself a little bit of an edge at the start. My first question is this, is there a way to add several console codes at once? In Skyrim, I created Batch files with long lists of console codes that could be added at one time with one code, it would be nice if there was a way to do this in the Witcher 3. Second question, I saw there is God Mode for TW3, however, there are 3 versions of God Mode. Anyone know what they all do? I know the normal God Mode (god) does, but god2 and god3, I have no clue. Lastly, I use my crossbow quite often now thanks to Fnts Crossbow Damage Boost and Balance mod, it would be nice If I could spawn some Relic quality bolts to go along with it. I can't find any ID's for bolts other than the "addbolts" command which adds 9 of every type. I just want one type preferably, so if anyone know what the code for the Relic quality Explosive bolts, I'd appreciate it. I know this is a lot, but I could really use the help. Thanks for the help in advance.

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  • 2 years later...

How to make own easy cheatcodes

 

1) make these directories:

mods\modCheat\content\scripts\local\

 

2)make a file cheat.ws

 

3) edit that file, and improvise with this (these are my own, debugging codes):

 

exec function addgryphon2()
{
thePlayer.inv.AddAnItem( 'Gryphon Armor 2', 1 );
thePlayer.inv.AddAnItem( 'Gryphon Gloves 2', 1 );
thePlayer.inv.AddAnItem( 'Gryphon Boots 2', 1 );
thePlayer.inv.AddAnItem( 'Gryphon Pants 2', 1 );
thePlayer.inv.AddAnItem( 'Gryphon silver sword 2', 1 );
thePlayer.inv.AddAnItem( 'Gryphon steel sword 2', 1 );
}


exec function addep1gift()
{
thePlayer.inv.AddAnItem( 'Devil Saddle', 1 );
thePlayer.inv.AddAnItem( 'Soltis Vodka', 1 );
thePlayer.inv.AddAnItem( 'Cornucopia', 1 );
}

exec function addlegendaryviper()
{
thePlayer.inv.AddAnItem( 'NGP EP1 Witcher Armor', 1 );
thePlayer.inv.AddAnItem( 'NGP EP1 Witcher Boots', 1 );
thePlayer.inv.AddAnItem( 'NGP EP1 Witcher Gloves', 1 );
thePlayer.inv.AddAnItem( 'NGP EP1 Witcher Pants', 1 );
thePlayer.inv.AddAnItem( 'NGP EP1 Viper School steel sword', 1 );
thePlayer.inv.AddAnItem( 'NGP EP1 Viper School silver sword', 1 );
}

 

 

4) Ingame just type in console:

addep1gift

and you'll recieve that bunch.

 

the name of the exec function ( addep1gift() ) can be anything like exec function invinsible()

 

Item names are in various xml's

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