jonas66 Posted May 30, 2011 Share Posted May 30, 2011 (edited) I was curious if there is something that I don't know about that helps with this, a nif property or something? I've found that if I can just remove the branch that is the body and replace it with the original upperbody.nif then there's no problem, but I can't do that if there's areas in the outfit that clip through. I've tried exporting one nif that's using cloth shader types and one using skin shader types, and that fixes it for the player character, but there's still the problem on NPCs, particularly noticeable when they're a different race. And that, unfortunately, is the limit of my knowledge. :wallbash: If anybody has the solution for this, or even knows where I can go to find it, I'd be very grateful. Edited May 30, 2011 by jonas66 Link to comment Share on other sites More sharing options...
darkmyth78 Posted May 31, 2011 Share Posted May 31, 2011 If I understand what your asking correctly, your having a problem with the skin texture not matching up with the actual skin of the character, if so go to this link http://wiki.tesnexus.com/index.php/Creating_armor_mashups_for_fallout and then go to # 10, it tells you exactly what to do to fix that. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted June 3, 2011 Share Posted June 3, 2011 If it's only on NPCs added by your plugin, you need to make your esp a master. Link to comment Share on other sites More sharing options...
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