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Extending/overriding a static function ?


Acid81

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Lets say I wanted to change a piece of data without recreating a function or class, how could I go about writing this up ?

 

Say for instance I just wanted to change a bit of data for:

 

static function X2AbilityTemplate Stealth()

 

or

static function X2DataTemplate CreatFragGrenade()

 

or maybe

static function X2WeaponTemplate CreatBattleScanner()

 

I know about the -

local X2 whatever Template Template;
Template = X2 whatever Template(Super. whatever ());

 

but using that above doesn't seem to work for all types of functions.

 

 

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