Sypron Posted July 13, 2007 Share Posted July 13, 2007 I'm at my wits end with this. I'm trying to make a re-textured hood to match some armor, but I just can't seem to get it right. Its not showing up on my char ingame. I know the problem is it can't find the normall map, but I've followed every instruction to the letter. My basic file path is as follows. Data\Meshes\Clothes\WhiteHood\sacwhitehood.nifData\Meshes\Clothes\WhiteHood\sacwhitehood_gnd.nifData\Meshes\Clothes\WhiteHood\sacwhitehood.egmData\Textures\Clothes\WhiteHood\sacwhitehood.ddsData\Textures\Clothes\WhiteHood\sacwhitehood_n.dds Can someone PLEASE help before I loose more hair. Please also note: The gnd model ingame comes out at a shade of purple (the "can't find texture" error)ANDThe mesh (gnd and nromal) load fine in nifskope. Link to comment Share on other sites More sharing options...
Sypron Posted July 13, 2007 Author Share Posted July 13, 2007 I managed to fix it. For some reason when I used nifskope to edit the textures it stopped working. I re-extracted the base meshes from the bsa and did it with another program (tr). You can lock this. Link to comment Share on other sites More sharing options...
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