Fresh464 Posted May 31, 2011 Share Posted May 31, 2011 Hi nexus-community, first of all you should know, english is not my native language, so der may be some mistakes and missunderstandings ;)So, as you could read in the topic, I have a question depending Deadly Reflex 6.You can change some option editing the DeadlyReflex.ini.I just wanna know if you are able to change the chance to freeze an enemy using a enchanted weapon or a spell?Cause I use a mod which gives me a frost-entchanted sword, and know in nearly every combat I freez my enemies, andafter I while this is no fun at all.Is there a possibility to change the critical magic effect chance? Greez Fresh464 alias FreshTheFallen Link to comment Share on other sites More sharing options...
omeletted Posted May 31, 2011 Share Posted May 31, 2011 There's a bug in the formula for magic critical chance, search for scc.magiccriticalmult and change it to 0.01. You can lower it some more if you find that the chance is still too high. Link to comment Share on other sites More sharing options...
Fresh464 Posted May 31, 2011 Author Share Posted May 31, 2011 Ah, thx :) Does 0.01 mean that the chance to crit is 1%? (0,01=1|100=1%) Link to comment Share on other sites More sharing options...
omeletted Posted May 31, 2011 Share Posted May 31, 2011 Think the actual chance percentage is defined under skycaptainssb.criticalchance, scc.magiccriticalmult is just an additional multiplier. Default should be 30%, since it's meant to be set between 0 - 100. Link to comment Share on other sites More sharing options...
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