JoeKa8 Posted March 8, 2016 Posted March 8, 2016 Hi everyone, this is regarding to a script-free staggermod, I've already made. http://www.nexusmods.com/skyrim/mods/70862/?It basicly gives you a perk, which gives you an "Apply Combat Hit" Entry-Point. The Spell, which is applied, is a small stagger.- Don't worry, I know about the problems with "apply combat hit" :wink: I've excluded Power-Attacks and Bows, and also Giants and Dragons.What I like to do now is also excluding hits, which were blocked by the enemy.Problem: Function "IsBlocking" on Enemy checks, if the enemy is in blocking state. So a hit in his back, which because of that would be unblocked, would not stagger when the enemy is in blocking state. Is it possible to check if a hit was blocked or succesfull without scripts?
JoeKa8 Posted March 11, 2016 Author Posted March 11, 2016 Solved:Also adding Condition "GetHeadingAngle" >60 or <-60 at Enemy's Tab before "isblocking = 0" did the job.
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