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Condition Function for "Apply Combat Hit" to exclude blocked hits?


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Posted

Hi everyone,

 

this is regarding to a script-free staggermod, I've already made. http://www.nexusmods.com/skyrim/mods/70862/?

It basicly gives you a perk, which gives you an "Apply Combat Hit" Entry-Point. The Spell, which is applied, is a small stagger.

- Don't worry, I know about the problems with "apply combat hit" :wink:

 

I've excluded Power-Attacks and Bows, and also Giants and Dragons.

What I like to do now is also excluding hits, which were blocked by the enemy.

Problem: Function "IsBlocking" on Enemy checks, if the enemy is in blocking state. So a hit in his back, which because of that would be unblocked, would not stagger when the enemy is in blocking state.

 

Is it possible to check if a hit was blocked or succesfull without scripts?

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