HSovieticus Posted June 1, 2011 Share Posted June 1, 2011 Since it is summer time now, I figure I will try again to finish what i started back in christmas holidays. Problem is that I forgot all the basics. I cannot get the texture to show up in blender at all, no matter what texture path I specify. Now, I could have used nifskope to find the correct texture path, but I forgot how to find it in nifskope. So if anyone could help me out with this, I need to know what the texture path for blender should be, and it would also be nice to know how to find it in nifskope. Link to comment Share on other sites More sharing options...
HSovieticus Posted June 1, 2011 Author Share Posted June 1, 2011 This is seriously bothering me. Whatever path I choose, the texture is pitch black. Link to comment Share on other sites More sharing options...
HSovieticus Posted June 1, 2011 Author Share Posted June 1, 2011 (edited) I found the path by changing the view in nifskope from tree to list, but I had already tried that path in blender. The texture is still pitch black in blender upon import. So now I'm thinking it must be something else entirely. Any ideas? EDIT: nevermind. I got it to work by putting the extracted textures in the game directory next to the .bsa files. dunno why I need to do that. i didn't have to do that the last time. or i don't think i did. Edited June 1, 2011 by HSovieticus Link to comment Share on other sites More sharing options...
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