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Posted
Since it is summer time now, I figure I will try again to finish what i started back in christmas holidays. Problem is that I forgot all the basics. I cannot get the texture to show up in blender at all, no matter what texture path I specify. Now, I could have used nifskope to find the correct texture path, but I forgot how to find it in nifskope. So if anyone could help me out with this, I need to know what the texture path for blender should be, and it would also be nice to know how to find it in nifskope.
Posted (edited)

I found the path by changing the view in nifskope from tree to list, but I had already tried that path in blender. The texture is still pitch black in blender upon import. So now I'm thinking it must be something else entirely. Any ideas?

 

EDIT: nevermind. I got it to work by putting the extracted textures in the game directory next to the .bsa files. dunno why I need to do that. i didn't have to do that the last time. or i don't think i did.

Edited by HSovieticus
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