Psychometrics Posted March 10, 2016 Share Posted March 10, 2016 (edited) I created a new esp file that I'm gonna edit, but problem is, it doesn't have enough columns going horizontal, is there a way to add more? also how do I make my esp override the main? Edited March 10, 2016 by Psychometrics Link to comment Share on other sites More sharing options...
lilkandeekid Posted March 10, 2016 Share Posted March 10, 2016 Any chance you could elaborate a little more? Not sure what you mean but not having enough columns. But my best guess is that you still need to add the individual overrides to your mods .esp. Link to comment Share on other sites More sharing options...
Psychometrics Posted March 10, 2016 Author Share Posted March 10, 2016 (edited) okay here is example, Mac's thing has like idk 9 PNAM parts. but when I go to hancock, under same area it only has 3. so I can only change 3 of the things, but I can't add the full 9. (mac's underneath) and also how do I make overrides? cause I want to make hancock human, but my esp did nothing, so Im not sure how to make it override the original? I changed hancock race to human then change the 3 ghoul things under head parts to the 1st 3 human parts mac had.I was hoping adding this stuff would allow me to alter him in game but the only thing I can adjust in slm is the body structure (muscular etc)http://i68.tinypic.com/2ccqgt5.png Edited March 10, 2016 by Psychometrics Link to comment Share on other sites More sharing options...
lilkandeekid Posted March 10, 2016 Share Posted March 10, 2016 Right mouse click in the head parts row and select add, similar to how you wold add a new effect or anything really. Has to added to you mod's .esp first obv.http://i1074.photobucket.com/albums/w409/SnowSharky/Untitled_zpsf4esxbiv.png Link to comment Share on other sites More sharing options...
Psychometrics Posted March 10, 2016 Author Share Posted March 10, 2016 will this make it so I can edit hancock? Link to comment Share on other sites More sharing options...
ThoraldGM Posted March 10, 2016 Share Posted March 10, 2016 Right click on Hancock's entry and select Copy as Override. It will create a duplicate column. You can edit the new column in your mod and load those changes in game. Link to comment Share on other sites More sharing options...
lilkandeekid Posted March 10, 2016 Share Posted March 10, 2016 will this make it so I can edit hancock?There isnt much you cant edit.Like ThoraldGM said make sure you "Copy as Override" first if you want to edit the original.Or you could "Copy as new record" if you wanted to create a new one. Link to comment Share on other sites More sharing options...
ThoraldGM Posted March 11, 2016 Share Posted March 11, 2016 I recognize that noodle cup screenshot. In a month you'll be pretty good with FO4Edit :-) Link to comment Share on other sites More sharing options...
lilkandeekid Posted March 11, 2016 Share Posted March 11, 2016 I recognize that noodle cup screenshot. In a month you'll be pretty good with FO4Edit :-)Haha had it lying around on my photobucket still. And speaking of, did you ever get your noodles working? Link to comment Share on other sites More sharing options...
ThoraldGM Posted March 11, 2016 Share Posted March 11, 2016 Yes, they graduated to a full-blown food mod :-P The care package part was separated to another mod in the works. Talking to a few people about mail delivery ideas. Next part I want to work on is a transportable container (packages, backpacks, stash bags, etc). Basically a dummy inventory object that will access a hidden container when dropped, then hide it again when picked up. Or something. Still trying to decide if that's useful or overkill. Link to comment Share on other sites More sharing options...
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