DarkAnsem Posted March 10, 2016 Share Posted March 10, 2016 Which language is the script found in .uc files? I am trying to create a custom passive ability with a float % variance, but I am unsure I am getting it right/if the language can support it. Link to comment Share on other sites More sharing options...
davidlallen Posted March 10, 2016 Share Posted March 10, 2016 Unrealscript. The first two links in the advanced section of the pinned resources thread can be helpful. Personally if I want to read about some syntax element such as typecasting, I google "unrealscript typecasting" and something useful comes up. Link to comment Share on other sites More sharing options...
DarkAnsem Posted March 10, 2016 Author Share Posted March 10, 2016 thanks. I thought LUA but I couldn't recognise the syntax. Now I know why.Aw, another language it is... Link to comment Share on other sites More sharing options...
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