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Odd script crashes.


Thorham

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Hi,

Does anyone know why the following code crashes the game if I run it in an OnPlayerLoadGame event? If I add Utility.Wait(10) it works, but unreliably. When I have this code run by, for example, equipping an item (OnObjectEquipped event) it works fine.

Anyone any ideas?

Game.UpdateHairColor()
Game.UpdateTintMaskColors()
NiOverride.ApplyOverrides(thPlayer)
NiOverride.ApplyNodeOverrides(thPlayer)
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