TheMango55 Posted March 11, 2016 Share Posted March 11, 2016 Look we all know the flamethrower and Hellfire projector are garbage compared to the shredstorm cannon and blaster launcher. Less damage, less area of effect, and doesn't pierce or destroy cover. It's really put a damper on all my plans for a pyro grenadier. If they could be fired twice they still probably wouldn't be as good as a shredstorm but they would be a viable alternative. Bonus points if they made the wielder immune to flames. After all, the graphic shows 2 tanks, seems like each use should use one tank of fuel. I've been trying to do this myself today but I've found the dev tools incredibly cryptic compared to Bethesda's. Or even the community developed mod tools for Total War games. Link to comment Share on other sites More sharing options...
Perraine Posted March 11, 2016 Share Posted March 11, 2016 Those variables are in one of the .ini files (can't remember which one ATM though) But they are pretty easy to modify, no need for the Dev Tools (SDK) they are easily edited with Notepad (Though I'd recommend you download Notepad++ as it handles the files better) Link to comment Share on other sites More sharing options...
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