Egstagon Posted July 14, 2007 Share Posted July 14, 2007 Does anyone know of any that are proven to work? Link to comment Share on other sites More sharing options...
Sypron Posted July 15, 2007 Share Posted July 15, 2007 Who cares. Its easy enough to do it yourself. Open the console ingame (~ key) and type in this: set timescale to 1. That makes time go at a normall 1 second to 1 second speed. If you want to change it back I think oblivion is normally at a scale of 30 (1 second to 30 seconds). You don't have to type this in everytime you play the game, your timescale gets saved with your save file. Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 15, 2007 Share Posted July 15, 2007 Who cares. Its easy enough to do it yourself. Open the console ingame (~ key) and type in this: set timescale to 1. That makes time go at a normall 1 second to 1 second speed. If you want to change it back I think oblivion is normally at a scale of 30 (1 second to 30 seconds). You don't have to type this in everytime you play the game, your timescale gets saved with your save file.Actually, it does matter kinda. There are some quests which use events based around the 30 timescale, and setting it lower can cause issues. Fortunately, there's a fix for these quests.http://www.tessource.net/files/file.php?id=5859I believe the mod sets the timescale to 20 by default, you can still manually set if afterward with everything still working, but the main thing is that there are script fixes within the mod which will prevent those quests from being frozen. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.