jakelad Posted June 2, 2011 Share Posted June 2, 2011 Hi, I've searched around for an answer, but still confused: I'm using OOO, and can't for the life of me work out whether it's a good idea to also use OMOBS? I get that OOO integrates some ideas from OMOBS and not others, so if I load OMOBS after OOO, will it just override all the OOO weapon/combat tweaks? I realise that you CAN use them both (have been for a while), but would like some input on whether people think this is a good idea, or even just a brief explanation of the effects of using both. Also, I'm thoroughly confused as to whether I need to install the MOBS DLC patches (I have most of the DLCs installed). I notice there are no OMOBS DLC patches, why is this? Finally, by way of explanation, the reason I installed OMOBS in the first place was because of a comment on my BOSS masterlist saying "Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO" Just in case, load order is: Oblivion.esmJog_X_Mod.esmEnhancedWeather.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmEnhanced Daedric Invasion.esmTamrielTravellers.esmKvatch Rebuilt.esmHrmnsOblivionScriptOptimizationv1.0.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espSkillbased Thieves Guild Invitation_HARD.espDLCShiveringIsles.espSM Plugin Refurbish - SI.espEnhancedWeather.espEnhanced Water v2.0 ND.espln.espSymphony of Violence.espAmbientTownSounds.espMIS.espMIS New Sounds Optional Part.espCities Alive At Night.espWindowLightingSystem.espBook Jackets Oblivion.espClocksOfCyrodiil.espChapel Tithe.espDays&Months.espPackhorses v1.espReznod_Mannequin.espSoT_Holiday.espWillful Resistance.espEnhanced Economy.espDisplay Stats.espkuerteeAutoSaveAndTime.espQuest Log Manager.espMap Marker Overhaul.espMap Marker Overhaul - SI additions.espImproved Hotkeys.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espSM Plugin Refurbish - HorseArmor.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espSM Plugin Refurbish - MehrunesRazor.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espSM Plugin Refurbish - ThievesDen.espCobl Glue.espCobl Si.espCobl Tweaks.espOscuro's_Oblivion_Overhaul.espOOO-Water_Weeds.espOMOBS_SI.espOMOBS Optional Combat Settings.espOOO 1.32-Cobl.espTamrielTravellerAdvscript.espTamrielTravellers4OOO.espTamrielTravellersItemsnpc.espShiveringIsleTravellers.espShiveringIsleTravellersFriendlyFactions.espBHC_Expanded.espImpeREAL City Unique Districts - All the Districts - Merged.espImperialCityHouse.espKvatch Rebuilt.espKvatch Rebuilt - OOO Compatibility.espRegion Revive - Lake Rumare.espTheStorytellersBrotherQuest.espthievery.espza_bankmod.esp24HrArenaAliveV2.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espSM Plugin Refurbish - Battlehorn.espKnights.espKnights - Unofficial Patch.espSM Plugin Refurbish - Knights.espEnhanced Daedric Invasion.espVillages1.1.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espAutoBookPlacer.espAuto Potion.espDecoratorAssistant with OBSE v1.1.espDungeon Actors Have Torches 1.6 DT.espExterior Actors Have Torches 1.3 DT.espKT_KhajEyeToggle.espPersuasionOverhaul.espPersuasionOverhaul_OOO.espScriptIcon_Replacer.espToggleable Quantity Prompt.espATakesAll.espQuest Award Leveller.espQuest Award Leveller - Battlehorn Castle.espQuest Award Leveller - Mehrunes Razor.espQuest Award Leveller - Knights of the Nine.espAlternative Start by Robert Evrae.espRealSleepExtended.espEnchantmentRestore.espEnchantmentRestore_Wells.espStealthOverhaul.espEnhanced Thievery.espRenGuardOverhaul.espDuke Patricks - Near Miss Magic And Arrows Alert The Target.espDuke Patricks - Actors Can Miss Now.espUnequip Broken Armor.espLegendary Abilities-Shield MOJ.espRealisticLeveling.espDark Dungeons.espDark Dungeons - SI.espCobl Silent Equip Misc.esp Link to comment Share on other sites More sharing options...
jakelad Posted June 3, 2011 Author Share Posted June 3, 2011 Any takers? Link to comment Share on other sites More sharing options...
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