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[SQUAD UPGRADE] trailer "Note" added to all Weapons


Zyxpsilon

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The latest update has created this new "comment" tag for all weapons "popups".

 

I've confirmed its presence in the XComGame.INT file underneath line #5183 instruction;

 

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[X2SchematicTemplate]
m_strSquadUpgrade="[sQUAD UPGRADE]"

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Dunno why this was added by Devs.. but i'd like to remove it altogether.

 

They've also reworded many references about Increasing speed(s) (OLD) & Decreasing Time(s) (NEW) to perform various gameplay conditions -- this i don't really mind. But the [sQUAD UPGRADE] mentions are somehow intrusive, IMO.

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It's alright now.. i just gave it a single nice tiny asterisk * in place of their whole txt string. Plenty enough of a reminder for such a simplistic factor of most or a few people's memory.

 

If i shall mention it -- also would have to claim a previous fix that was already integrated in my qUIck mod as a preview for our (Superd22 & I) upcoming LAByrinth tech-tree toolset (currently with pre-planned INT fiddling stuff) that deals with much more complex situations such as that one. :D

Build once (*).. build multiple times (x).. etc.

 

Here's a teaser image of that kind of gameplay context for the Proving Ground projects;

 

 

 

http://s30.postimg.org/oi9tk1m0h/Proving_Grounds_xx_Beige_CCCC99.jpg

 

 

 

Kinda helps a little where & when it matters the most, AFAIC. :ninja:

Edited by Zyxpsilon
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