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If I were to mirror an arm in blender...?


HSovieticus

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Right now I'm modding the Merc Charmer outfit. I've done some changes to the model, and i'll be doing a complete retexture as well (but I will reuse the merc charmer normal maps). I'm working on an arm right now and I figured it would save a lot of effort if I mirrored the arm once it is done, especially since I don't care for the geometry of the other arm (and changes to geometry might not match the normal map). So what I am asking is this: if I were to mirror the arm in blender, what do I need to do, and what do I need to know? I mean, I just am not knowledgable enough to know the ramifications of mirroring an arm to replace the one I don't want.
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