HSovieticus Posted June 3, 2011 Share Posted June 3, 2011 Right now I'm modding the Merc Charmer outfit. I've done some changes to the model, and i'll be doing a complete retexture as well (but I will reuse the merc charmer normal maps). I'm working on an arm right now and I figured it would save a lot of effort if I mirrored the arm once it is done, especially since I don't care for the geometry of the other arm (and changes to geometry might not match the normal map). So what I am asking is this: if I were to mirror the arm in blender, what do I need to do, and what do I need to know? I mean, I just am not knowledgable enough to know the ramifications of mirroring an arm to replace the one I don't want. Link to comment Share on other sites More sharing options...
nivea Posted June 3, 2011 Share Posted June 3, 2011 You would need to rig the new arm thats pretty much it, but make sure you use the modifier drop menu to mirror. Link to comment Share on other sites More sharing options...
HSovieticus Posted June 5, 2011 Author Share Posted June 5, 2011 how would I go about rigging an arm? Link to comment Share on other sites More sharing options...
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