TheLozza Posted June 3, 2011 Share Posted June 3, 2011 I've been trying to rig my models but I can't because I'm having trouble finding the BSShader line in Nifscope. I've read lots of tutorials but I still can't find it. Can someone tell me an accurate way to finding it? Link to comment Share on other sites More sharing options...
xab666 Posted June 3, 2011 Share Posted June 3, 2011 I've been trying to rig my models but I can't because I'm having trouble finding the BSShader line in Nifscope. I've read lots of tutorials but I still can't find it. Can someone tell me an accurate way to finding it? double click any existing tristrips data... (part of the model, default rendered white) it will open the branch, and should be something like:NiNode-> NiNode -> NiTriStrips-> BSSHaderPPLightingProperty -> ->BSShaderTextureSet should be fairly easy to navigate too Link to comment Share on other sites More sharing options...
xab666 Posted June 3, 2011 Share Posted June 3, 2011 (edited) Double Post... Edited June 3, 2011 by xab666 Link to comment Share on other sites More sharing options...
TheLozza Posted June 3, 2011 Author Share Posted June 3, 2011 Still not there.... All I have is this. >NiNode>NiTriShape2_material 253... That's all my model has. Link to comment Share on other sites More sharing options...
xab666 Posted June 4, 2011 Share Posted June 4, 2011 Still not there.... All I have is this. >NiNode>NiTriShape2_material 253... That's all my model has. what is the model? can you upload it? if it is more complcated it would be easiest to look at it... Link to comment Share on other sites More sharing options...
TheLozza Posted June 4, 2011 Author Share Posted June 4, 2011 I made it from scratch. exported it to obj, and thats all. Link to comment Share on other sites More sharing options...
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