scrivener07 Posted June 3, 2011 Share Posted June 3, 2011 Solved I havent worked with the geck much but many objects like the bar in the capture are disappearing or can only be viewed at odd angles and eventuality disappear. How can I fix this? Is this normal behavior? please help invisible* lol Link to comment Share on other sites More sharing options...
deu58 Posted June 3, 2011 Share Posted June 3, 2011 Here in this thread is the fix for that problem. http://forums.bethsoft.com/index.php?/topic/1148040-how-to-fix-lighting-havok-and-rendering-issues/ You need to make an edit in the Geck ini file. easy to do just follow the instructions given in the thread. Link to comment Share on other sites More sharing options...
scrivener07 Posted June 3, 2011 Author Share Posted June 3, 2011 Thanks I noticed I wasnt loading my masters but I used the mutlibound fix for good measure thanks. Link to comment Share on other sites More sharing options...
stanbone Posted July 21, 2011 Share Posted July 21, 2011 Here in this thread is the fix for that problem. http://forums.bethsoft.com/index.php?/topic/1148040-how-to-fix-lighting-havok-and-rendering-issues/ You need to make an edit in the Geck ini file. easy to do just follow the instructions given in the thread. Thank you so much!! Link to comment Share on other sites More sharing options...
montybrad Posted July 22, 2011 Share Posted July 22, 2011 Actually this looks like a problem which i posted about a while back, which is different from the multibound problem. I did the multibound fix which work perfectly on preventing multibounds from rendering the contents with invisible and fixed the havoc seem feature. However, even after that very helpful fix this particular problem persists even when there are no multibounds in the cell. What happens: on occasion the Geck render window doesn't display properly, object disappear but their shadows remain visible, tile pieces are visible at certain angles as described above. This happens to the geck when i go ingame to check my work with Geck still running, about 40% of the time when i return to the Geck and click in the render window this bug occurs. I found that when i return to Geck and click on the main Geck window (just its frame) then click render window it doesnt break. Ive seen this screen many times even after the Geck ini adjustment, thats still a must do adjustment but from my experience this a separate issue. Also note that with the multibound issue objects within any multibound completely disappear while hear they remain partail visible at certain angles and can become semi transparent. Link to comment Share on other sites More sharing options...
Recommended Posts