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Will someone FINISH a mod I was working on? it's almsot done


AnubisGrim

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The Quest is mostly done, the house SHOULD be moved but it is in a functioning spot, it's outside the game boundary's so you'll need a mod that removed the boundary's... there is a fence changed in a airforce base to allow you to leave the game boundary in that direction.

 

 

The Quest script that runs at the end need's to be set to Runonce because right now when you complete the quest it spams the message forever.

 

The Custom Creatures act funny and don't really work right, also I think there might be a few things wrong with the companion text but not much. (Companion wheel work's as far as I know)

 

I Navmeshed the places but they MIGHT need to be fixed, and/or re-nav meshed... Other then that the mod DOES work... It just needs to be fixed a bit and I can't do it myself because with the latest patch my GECK has stopped working and nothing I have tryed has fixed it, It won't let me select the main FO:NV files so I can't use it... Try's to update it and etc. have failed.

 

also the Custom Gatling Laser Texture is broken in first person for some reason.... If it can't be fixed then the playable version of the gun could just be removed from the game.

 

 

What does this mod have?

 

Custom follower, with Custom Armor, and Weapons... (uses the Laser Katana with permission)

Unique Enemy's (Alien's) witch sort of work and sort of don't... need some work from someone who knows about custom creatures.

New Interior's (A house and a Lab under the house)

 

 

More info on request, and if anyone will fix it for me I will upload it for you to look at with more info pertaining to it in the GECK... I still want to be the one to upload it to the site because it is MY IDEA and MY PROJECT, I'm just unable to finish it myself. :(

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I did have the most up to date version of the GECK, but redownloading it fixed the problem of not being able to load a master file, so I could finish the mod now.... since the G.E.C.K is agian working.
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