WolfmanMODS Posted March 13, 2016 Share Posted March 13, 2016 Though I suspect I will need the creation kit for this, I want to make a mod that will on player "death", teleport the player back to Vault 111, into an auto-doc (will add auto-doc of course), and restore about 10-15% of health. My goal is to create a more realistic "death" mechanic, that in lore bugs the player out every time they "die" to an emergency medical recitation facility. This both to make the game more realistic given that typical violent play-through gives the lone survivor a 500+:1 kill ratio, in a future landscape they did not grow up in, that's significantly more lethal than anything they could have ever imagined. Also by combining this idea with some kind of optional fast travel disabler, a teleport death mechanic could make for some very interesting hardcore game balancing. Link to comment Share on other sites More sharing options...
PoliteRaider Posted March 13, 2016 Share Posted March 13, 2016 I just responded on the other thread. Learn Papyrus then write a script that triggers on the player using the event OnDying. Doesn't require the Creation Kit. Link to comment Share on other sites More sharing options...
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