Gam3r87 Posted March 15, 2016 Share Posted March 15, 2016 from this script i want to know how you make the primm Mojave express box already discovered without actually going there is there way to change something in this script scn vMojaveExpressBoxSCRIPT int bDiscovered ;Has This box been discoveredint iMenuLevel ;Tracks Menu Levelint iButtonfloat fDays ; Day timer to check if the delivery is readyint bShip ; Container is ready to shipint bFlag ; 0 Flag Down, 1 Flag Up begin OnLoadif bFlag == 1playgroup Forward 1set bFlag to -1else if bFlag == 0playgroup Backward 1set bFlag to -1endifend begin onActivateif IsActionRef Player == 0returnendifvMEControlBox.activate vMEControlBox 1if This == vMEGoodSpringsRefset vMojaveExpressControl.iCurrentContainer to 6elseif This == vMENovacRef set vMojaveExpressControl.iCurrentContainer to 4elseif This == vMEVegasRef set vMojaveExpressControl.iCurrentContainer to 2elseif This == vMEPrimmRef1set vMojaveExpressControl.iCurrentContainer to 5elseif This == vMEFreesideRef set vMojaveExpressControl.iCurrentContainer to 3endifif GetContainerInventoryCount > 0set vMojaveExpressControl.bContainerFull to 1elseset vMojaveExpressControl.bContainerFull to 0endifif vMojaveExpressControl.bTutorial == 0showmessage vMojaveExpressTutorialset vMojaveExpressControl.bTutorial to 1set bDiscovered to 1set vMojaveExpressControl.bSystemActive to vMojaveExpressControl.bSystemActive + 1elseif bDiscovered == 0set bDiscovered to 1showmessage vMojaveExpressFirstMessageset iMenuLevel to 1set vMojaveExpressControl.bSystemActive to vMojaveExpressControl.bSystemActive + 1elseif bDiscovered == 1 && vMojaveExpressControl.bSystemActive < 2showMessage vMojaveExpressInvalidelseif bDiscovered == 1showMessage vMojaveExpressShippingMessageset iMenuLevel to 1endifend begin GameModeif iMenuLevel != 0set iButton to GetButtonPressedif iButton == 1if GetContainerInventoryCount == 0 ; If the container is emptyshowMessage vMojaveExpressEmptyelseremoveallitems player 1 ; Give the player everythingset bFlag to 0endifelseif iButton > 1vMEControlBox.Activate Player; playGroup Right 1set vMEControlBox.iDestination to iButtonset iMenuLevel to 0set bShip to 1endifendifif bShip == 2 && MenuMode 1008 == 0vMEControlBox.activate vMEControlBox 1; playGroup Left 1set bShip to 0endifif bFlag == 1playgroup Forward 1set bFlag to -1elseif bFlag == 0playgroup Backward 1set bFlag to -1endifend begin MenuMode 1008if bShip == 1set bShip to 2endifend Link to comment Share on other sites More sharing options...
Recommended Posts