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Activator Spell


kingtitan

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I'm assuming you'd want it to have it much like this (not actual script, just a baseline):

 

set targetref to SpellTarget (OnActivate?)

 

 

Then have it run a check to see if the item has an activator script. In that case, you need after that:

 

If OnActivate == 1 and targetref == OnTriggerTarget

then set trapactivate to 1

 

Something along those lines. But to clarify, ask fg109 or someone like that.

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