TheRealSFlo Posted March 15, 2016 Posted March 15, 2016 Is there a way to implement custom behavior in the presence of other mods? And can you override a class from another mod if it's present? One of my mods bugs out a bit during Squad Selection if the Long War Leadership Pack is installed. I know what the issue is and I'd like to simply override the functions in their class that's causing the issue and replace it with a bit of code that would allow both mods to work in tandem, but I'm not entirely sure how to actually do this.
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