Milata Posted June 5, 2011 Share Posted June 5, 2011 I need help adding Effects to Items, Example, The Rebreather Adds the effect of breathing underwater, Im trying to add and item effect that add's Fire Resistance, anyone know how to help? Link to comment Share on other sites More sharing options...
jehames Posted June 5, 2011 Share Posted June 5, 2011 well im not on the right computor, but from what i can remember, you can go to "Armor" and choose "New" or "Edit" or whatever, and on the window that pops up there a specific box when you choose effects. its not as simple and just selecting "fire resistance" but what you can do is make the ne armor youve make have the SAME EFFECTS as a vanilla armor in the game, and, seeing as there are plenty of sets of armor which give you fire resistance, just select one of them from the list and BAM, your armor has those effects. i know this isnt the most detailed response but i hope it helps jehames Link to comment Share on other sites More sharing options...
Milata Posted June 5, 2011 Author Share Posted June 5, 2011 I've notice those but what i really need is to make my own effect, i spose i should've said that, cause i want the fire resistance to be at about 100% Link to comment Share on other sites More sharing options...
jehames Posted June 5, 2011 Share Posted June 5, 2011 well im sorry i dont think i can help you then :( but, on a different topic, do you know how to retexture guns/armor WHEN YOU EQUIP THEM? as in, i can change the texture when its lying on the ground, but as soon as i put it on/hold it in 1st person mode it goes back to having the old (vanilla) texture, can you help? cheers Link to comment Share on other sites More sharing options...
Milata Posted June 5, 2011 Author Share Posted June 5, 2011 in the geck search for the firstperson texture, copy and rename it, double click it and replace the image file in it with yours Link to comment Share on other sites More sharing options...
drakeelvin Posted June 5, 2011 Share Posted June 5, 2011 I need help adding Effects to Items, Example, The Rebreather Adds the effect of breathing underwater, Im trying to add and item effect that add's Fire Resistance, anyone know how to help? Here is an example of how to make a clothing item with 100% fire resistance: GETTING STARTED In NVGECK go to: Game Effects -> Object Effect Right-click in the object index and select "New" IN THE "OBJECT EFFECT" WINDOW ID=MyEnchClothingFireResist (Follow the naming conventions of existing effects)Name=Clothing Fire ResistanceType=Apparel Next, right-click under the Effect Name list and choose "New" IN THE "EFFECT ITEM" WINDOW Find "IncreaseFireResistance" in the Effect drop-down list and choose it. Enter a magnitude of 100 and click OK to close the Effect Item window. (NOTE: Under the Gameplay menu -> Settings you will find "fPlayerMaxResistance" is 85. Unless your plugin changes this setting, your item will provide a maximum of 85% resistance.) SAVE YOUR WORK Now that you are back in the Object Effect window you will see "Increased Fire Resistance" with Magnitude 100 in the Effect Name list. Click OK to close the Object Effect window, then save your plugin. APPLY THE EFFECT TO A CLOTHING ITEM Go to Items -> Armor -> 1590StyleCasual01 and double click on OutfitPrewarCasualwear. IN THE "ARMOR" WINDOW Change the ID to MyFireResistantCasualwear and save it, and be sure to CREATE A NEW FORM when doing this. Now double-click on MyFireResistanceCasualwear to get back into the Armor window. Change the name to Fire Resistant Casualwear, then go to the Object Effect drop-down and change "EnchClothingComfortable" to "MyEnchClothingFireResist" then click OK to close the Armor window. Save your plugin. You are all done. You just need to place your new clothing in game and equip it to test. P.S. Doing the rebreather is different, it actually requires a script so it is quite different than the relatively simple clothing enchantments. If you want, I can post you the script I did for my Deep Sea Explorer Suit that includes water breathing. Link to comment Share on other sites More sharing options...
deu58 Posted June 5, 2011 Share Posted June 5, 2011 If the fire resistance effect already exists {which it does} you can edit it as an effect. But I am not sure if the game permits 100% effects like that. I believe the Rad Resistance effect only goes up to 75%It may be changeable to permit 100% effects using GAMEPLAY/SETTINGS found at the top of the GECK tool bar but I have never really looked. To edit or create an existing effect is easy though. In the object window menu find and open,GAME EFFECTSIn the sub menu look for OBJECT EFFECTSNow in the main object window where all the various object effects are listed right click and select, NEWThis will open a new blank template for you to make your new effect. You can have more than one of these templates open at one time so you can open an already existing resistance type template and keep open so you can look at how it is filled out to give a hand in filling out your new one.Now fill in the ID and NAME Fields The ID name will be the name the GECK uses to assign your effect to what ever you want to apply it to The NAME field is just a descriptive name so you can recognize it if you are looking for it in the objects window again in the future. You can name either what ever you want really. Next is TYPE. You can choose either WEAPON or APPAREL Now in the main window of the template is a larger empty window named EFFECTS Right click in that area and select new. A new template named EFFECT ITEM will open. There is a drop down window named EFFECT Double click that window so it is highlighted in blue. Now type an I in the window. This will quickly get you down to all the effects that start with I instead of scrolling endlessly trying to find the effect you are looking for. I am typing the I because I already know the name of the effect we are looking for. It is,IncreaseFireResistance Once you get to the I category scroll further down until you find IncreaseFireResistance. No you can not just type it in. You have to scroll around and find it and then select it Select that so it shows in the window. Now the rest of the fields just as an example RANGE = SELF DURATION= however long you want the effect to last. If left at 0 the effect is constant. The little window next to duration with an 's' is how long, 5 seconds 5 hours etc If you left the setting at 0 do not worry about it. MAGNITUDE= How much effect the item has for that particular enchantment. Once finished click ok and now you will see the information in the effect template main window. If you want to add another effect just repeat the process. Now close and save your plug. Now you can go back to what ever item it is you want to add the effect to and as mentioned in the above post using the armor or weapon edit template you can select you new effect from the drop down list and add it to your item. Link to comment Share on other sites More sharing options...
deu58 Posted June 5, 2011 Share Posted June 5, 2011 I need help adding Effects to Items, Example, The Rebreather Adds the effect of breathing underwater, Im trying to add and item effect that add's Fire Resistance, anyone know how to help? Here is an example of how to make a clothing item with 100% fire resistance: Doing the rebreather is different, it actually requires a script so it is quite different than the relatively simple clothing enchantments. If you want, I can post you the script I did for my Deep Sea Explorer Suit that includes water breathing. LOL! You Ninjad me ! :) Link to comment Share on other sites More sharing options...
Milata Posted June 5, 2011 Author Share Posted June 5, 2011 Thanks, How would i go about making my own effect? Link to comment Share on other sites More sharing options...
drakeelvin Posted June 5, 2011 Share Posted June 5, 2011 (edited) LOL! You Ninjad me ! :)Hahaha! I was wondering I think we must have both posted at the same time cause I wrote my reply in notepad and refreshed before posting to make sure it hadn't been answered yet :D @Milata, you could follow either mine or Deu's instructions on creating the object effect in our previous post, they are pretty much equivalent. Or were you wanting to do a rebreather effect? Edited June 5, 2011 by drakeelvin Link to comment Share on other sites More sharing options...
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