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Perk Pack Mod


whitemage706

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So after downloading lots of mods ever since playing Oblivion, I have started to create mods and have made pretty simple stuff up to now (a little quest, a few new perks and the such). I would like to get started on a project, and I am thinking at the moment making a bunch of new Perks/Traits.

I do have quite a few ideas, but what I thought would be quite a good idea is if everyone contributed. So if anyone has a good idea for a perk or a trait that they have always wanted in Fallout, say it in this forum (if you want to share it that is) and I will choose however many, depending on whether this is successful or not. I will start-

 

Sweet, Sweet Water.

Requires Level 14, Survival 80.

Purified Water will now help reduce sleep deprivation.

 

 

Cheers :whistling:

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First one that comes to mind is a challenge perk that lets one fast travel when overloaded -- once you've spent enough time overloaded -- as opposed to the existing perk that requires an obscene waste of skill points on barter.

 

Maybe you could call it the Mojave Excess perk or something :D

Edited by drakeelvin
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First one that comes to mind is a challenge perk that lets one fast travel when overloaded -- once you've spent enough time overloaded -- as opposed to the existing perk that requires an obscene waste of skill points on barter.

 

Maybe you could call it the Mojave Excess perk or something :D

 

Nice idea. That could come in handy more than a few times. Also I completely forgot about challenge perks, could add a few of those.

 

Cheers, :whistling:

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