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Help with MoveTo


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That is because your script isn't calling for the player to sit down, only to move him to the chair.

 

I am unsure if you can force a player to sit down in a script, but I do know that you can check for if the player is sitting. You might be better off simply asking the player to sit down and continuing the quest when he/she obliges rather than forcing him to sit. Like this:

 

if player.getSitting == 1
    ;do stuff
    set doOnce to 1; defined variable, this will make sure this portion of the script only executes once
else
    ;do something else until the player sits down
endif

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Wait a few frames after the moveto, then try

AQuestChair000.Activate Player

to sit in the chair. Then wait some more while you check if the player is sitting before proceeding to the next step in the script.

 

Edit:

GetSitting == 3 is the result for actually in the chair, sitting.

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