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Full Umaril Armor


James Lodder

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I don't have KOTN, but, if you're talking about armour that already exists in-game but is unplayable, it would be very easy to simply make it playable (and probably put it somewhere if you can't get it anymore).
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Well, if this armor belongs to the "Knights of the Nine" exp, it becomes a little more difficult to find mods using it, cause they r not for everyone since it's a extra payed content (etc...).

 

Perhaps those mods can help you (i'm not sure, i've just quicksearched for it) Mod 1 and Mod 2.

 

If they don't, try search for a tutorial to make them playable at Construction Set Wiki, as ninja it's easy...

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You can't make it playable. Umaril is a creature. That is not "armor" he is wearing, that is him. You would need an expert modeller to make the armor.

 

Hehe, i didn't knew that...

(i don't have the "Knights of the Nine" exp).

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You can't make it playable. Umaril is a creature. That is not "armor" he is wearing, that is him. You would need an expert modeller to make the armor.

If that's the case, then you'd need someone to take the armor pieces off the creature, try to fit them to a human body, and weight the mesh. Since this is part of an official mod, and the person wouldn't be able to release the content since it would be based off official content, and sharing it would be technically giving people KoTN content without them having to buy KotN, the chances of this this being done are less than zero. Nobody can make this mod for you, without 3d modeling tools and the know-how to use them, you cannot make this yourself.

 

At best, someone could make a new set of armor that looks vaguely like what you want from scratch... However since making a new armor mesh from scratch is a complicated process, and there are only a few people who have successfully done it without borrowing heavily from standard sets, the chances of this are still roughly zero.

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