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Weapons Idea


Striker51z

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Ok, heres my thought. If any of you guys have played FO3 and modded it, you probably have heard of 20th century weapons. We could use something like that in FONV. Same princibles, you got a large variety of weapons that are milspec and civillian and not only are they sold at the shop but placed in the enemy's hands thus creating some type of balance. Though unlike that mod it could use some better texturing and mods that can be purchased but and then removed when wanted. Though we should have a wide variety of attatchments like Eotechs, Eotech magnifiers, aim points, sniping scopes, ect... This is great because you dont have to carry around 2 identical weapons to fulfill a simuliar purpose. We should also adapt the scripting in it so that you can only buy a certian gun once your at "x" level. Again this creates balance making the game more enjoyable. I'm not a modder but its just an idea i thought you guys could toss around a bit.
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