Donnchadh7266 Posted July 18, 2007 Share Posted July 18, 2007 I Have currently playing around with 3DSMAX and have made a new cuirass and greeves. The theme of the armor is for a necromancer battle mage yet I keep getting stumped on how a I could make it look more menacing, so I need suggestions. Work in progresshttp://i201.photobucket.com/albums/aa158/Donnchadh7266/newmesh5.jpg Any suggestions would be greatly appreciatedDonnchadh Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 18, 2007 Share Posted July 18, 2007 Skull helm, addition of ribs to chest piece, or atleast raised portions that look like a ribcage, continue with the bone motif over arms, shoulders, and legs... Maybe add some hints of red for the necromancer design, and the padding area of the belt. Chain portions may also look cool with some subtle hints of dark red. Link to comment Share on other sites More sharing options...
CJD Posted July 18, 2007 Share Posted July 18, 2007 and add spiky bits, nothing makes armor more menacing than spiky bits. Link to comment Share on other sites More sharing options...
Sypron Posted July 18, 2007 Share Posted July 18, 2007 Don't forget to add a glow map. Possibly with runes or scripture. Link to comment Share on other sites More sharing options...
Donnchadh7266 Posted July 18, 2007 Author Share Posted July 18, 2007 Thanks everyone. very much appreciated and im currently using the suggestions and will post an unpdate later to day. im also taking names should this be relesed and Kudos for everyone! Link to comment Share on other sites More sharing options...
PanzerOfGod Posted July 18, 2007 Share Posted July 18, 2007 The armor should be a dark color and the necromancer symbol should be red, like the king of worms robes. Link to comment Share on other sites More sharing options...
Donnchadh7266 Posted July 19, 2007 Author Share Posted July 19, 2007 Okay well i have some new screens. i have used some existing map from bethesda creature list and human torso as a sort of engravement. as for glowing textures does anybody have link to tutorials as i dont think 3DSMAX's video post would work. http://i201.photobucket.com/albums/aa158/Donnchadh7266/newmeshtexture6.jpghttp://i201.photobucket.com/albums/aa158/Donnchadh7266/newmeshtexture7.jpg Donnchadh Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 19, 2007 Share Posted July 19, 2007 Shoulders look better, chest still looks a little plain. I think it might be due to how the neckline is setup, there's no collar piece, it just looks like a malformed extrusion of the chest. Also the material looks a bit too leathery now. Try using the skeleton or lich textures as an overlay instead of the human torso. Guess I like the idea of a ribcage etching, with the necromancer insignia merely painted over it. You know, aim for a something Gigeresque. Link to comment Share on other sites More sharing options...
Donnchadh7266 Posted July 20, 2007 Author Share Posted July 20, 2007 Okay i have gone back and edited the Body armour so that its less organinc and have applied an edited goblin texure over it. i had tried to add a series of spikes to the shoulder pads yet the result was ugly. http://i201.photobucket.com/albums/aa158/Donnchadh7266/newmesh6edit.jpgDonnchadh Link to comment Share on other sites More sharing options...
Sypron Posted July 21, 2007 Share Posted July 21, 2007 Possibly (if you want): Instead of having greaves, have a skirt. Like the lower half of a robe. Link to comment Share on other sites More sharing options...
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