MrHalleluja Posted March 18, 2016 Share Posted March 18, 2016 (edited) Hi @ everyone My Idea would be to add a extra Camera that replaces the FPS Camera that moves only with the Headmovements ontop of the Normal Mouse-Axis Controls with the Y-Axis from the Mouse Camera seperated from the Character up&down movements. The X-Axis of the Mouse still should be able to turn your Second Camera that is Moved by the Headtracking without changing the Degree from the Center of your Head moved in the Second CameraLike Running Forward while looking Left, Looking up while aiming to the Bottom with the Mouse, without turning the Y-Axis of your Second Camera. Or Looking to the Bottom while aiming in the Sky without turning the Y-Axis.Moving Your Hands only up&down without turning the Camera of the Mouse in the Y-Axis. Like that you could Turn your Body with the Mouse+ move your Center of the HeadCamera+ beeing able to move your Headcamera with the Headtrackingcontrols away from the Center of your normal FPS Camera that is attached to your Bodymovements. In the attached File i tryed to Visualize the Idea And sry for my bad english :pinch: Edited March 18, 2016 by MrHalleluja Link to comment Share on other sites More sharing options...
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