twig23 Posted June 7, 2011 Share Posted June 7, 2011 It always annoyed me when my character pulled weapons out of his ass GTA style, so i was wondering if anyone could make some weapons that are just wearable, just sitting in their holster position so it looks as if I am holding a handgun, binoculars, machete and large gun on my back. kthxbye Link to comment Share on other sites More sharing options...
iaai0110 Posted June 7, 2011 Share Posted June 7, 2011 Welcome to my fan club :wallbash: I hate those too. The first thing I do is when I'm considering a new mod, I load it in the geck (first I look at the details -- most mods have a 00, 0x, aa prefix so the components are easy to find. Load the geck. First look in the inventory and double click on the weapons and armor and all you have to do is check the playable and all the crap goes away.Some items may be in the areas of weapons or armor. Find all the items and check playable. Sometimes the items are hidden in the script, dialogue, quest etc. and keep reloading. You can remark them out. But at least if you load their inventory (console command too -- id.openteammatecontainer 1 -- you don't need the "id." if you have clicked on the npc, the command will refer to the id that is displayed when clicked) you can see it all. Here I am level 32 and My Companion brings out her trusty steel knuckles that were overpowered through L5 and underpowered from L8-L32. No these just don't work against Cazadors and ... or anything else. If you have holsters, the best is from Yoko, the pistols look really cool, holstered. Not so cool with scopes and 18" barrels. Dark Stalker holsters are also pretty nice. Link to comment Share on other sites More sharing options...
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