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Help with merging Mods please


vac333

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I am having trouble fixing and understanding why I am getting:

[00000025] <Warning: Could not be resolved, but is possibly hardcoded in the engine>

instead of

NavMeshGenCell [CELL:00000025]

when I did a direct copy of the record and I have all the correct Masters

 

 

if you can help please message me

thank you

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new problem,

now that I have everything merged into one file,

when I remove the original ESP's as masters to the merged file

the Form ID's numbers change and screws a lot of stuff up,

I removed all the records in the original ESP,

the only thing in the original ESP is the file headers,

but FO4Edit will not remove them as masters to the merged file when I use clean master's

I tried doing manual removal but that messes up the form ID's

 

any thoughts?

 

Edit: Clarification: the Form ID's do not only change, the number ID's change and the same numbers are used multiple times, reason things become messed up

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Clean Masters is the only option to remove masters correctly, manual deletion from plugin's header breaks FormID links.

It will remove masters that are not used in a plugin, and won't remove if they are. "Used" means there are records that either overrides or links to that master record(s).

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Clean Masters is the only option to remove masters correctly, manual deletion from plugin's header breaks FormID links.

It will remove masters that are not used in a plugin, and won't remove if they are. "Used" means there are records that either overrides or links to that master record(s).

I thought that is what was causing the changes,

but why am I not able to clean the master, when there are no records in the master's I want to remove?

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