hkboondoggle Posted March 19, 2016 Share Posted March 19, 2016 Hey there, I have been modding my game under the guidelines from "Ten rules to get a mod setup with a lot of workshop & crafting mods to work" and able to achieve a stable gameplay with a ridiculously large amount of mods. My load order is in the spoiler below. Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1Homemaker.esm=1Arbitration - Resources.esm=1Damage Threshold.esm=1Scrapper Corpse Highlighting.esp=1SettlementContainers_NoRespawn.esp=1Simple Bug Fixes.esp=1Talk Yourself Sober Fix.esp=1Trigger Rush Always Active.esp=1Utility Basement Fix.esp=1AlternateSettlements.esp=1ABP Paintings.esp=1ABP Paintings - Sets =01=02=50=G=B=P.esp=1AdvSettleTurretSet-RealNP.esp=1DD_AIO_I_Hate_You_All.esp=1DD_I_Ran_Out_Of_Funny_Names.esp=1DD_fire_lights.esp=1DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp=1Efficient generators - homemaker.esp=1Fusebox Generator.esp=1OCDispenser.esp=1OCDecorator.esp=1Northland.esp=1NX Pro - Farm Core.esp=1NX Pro - Harvest Overhaul.esp=1NX Pro - Farm Core - No Requirements.esp=1PowerConnector.esp=1Power Conduits and Pylons - Increased Radius x3.esp=1RepairSanctuary.esp=1Sandbags.esp=1SelectMarkMacTurret.esp=1Siles - ModernMagazineShelf - blue.esp=1Snap'n Build - Modules.esp=1TurretBallEN.esp=1Water Sources Expanded.esp=1WaterTowers.esp=1AdvSettleTurretSet-RealNP-SKPatch.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1Snap'n Build - Patches_HMM.esp=1Invulnerable TurretBallEN.esp=1NX Pro - Farm Core - Homemaker.esp=1NX Pro - Farm Core - Valdacil's Item Sorting.esp=1RemoveTurretPowerReq.esp=1Robot Home Defence - Settlement Keywords.esp=1SelectMarkMacTurret-SKPatch.esp=1Water Towers + Water Wells - Less Ressources Patch.esp=1Scrap Everything.esp=1ImmersiveScrapping.esp=1More Weapon Scrap.esp=1Rebalancer - 01B - Exploration - 200.esp=1Rebalancer - 02 Merge - Rec A to C_E to G_I.esp=1Rebalancer - 03 Merge.esp=1Rebalancer - 04 Merge.esp=1Rebalancer - 06 Merge.esp=1Rebalancer - 10 Merge.esp=1Arbitration - Merged.esp=1Chem_redux.esp=1DV-Vertibirds_Merged.esp=1EntrancetoQASmoke.esp=1Impervious Power Armour.esp=1MPPA - More Powerful Power Armor.esp=1No Combat Boundaries.esp=1VATST_Merged.esp=1All Radiant Quests Marked.esp=1AtomCatsRule.esp=1Easy Hacking_Lockpick_Pickpocket_Merge.esp=1ETA1_0b-ExtraTurretAmmob.esp=1Faster Terminal Displays (20x).esp=1LongerDeathReloadTime.esp=1Port-A-Diner Perfection.esp=1PreWarSafes.esp=1Vendors_Caps_Shippments_Merged.esp=1SPECIAL-070.esp=0S.P.E.C.I.A.Lized Perk Builds 1.3.esp=1Gunplay.esp=1Well_Rested_72H.esp=1ArtilleryFlare.esp=1ArtillerySuper.esp=1GhoulishOverhaul.esp=1SlowTime.esp=1Tougher Vertibirds.esp=1DD_Prelude_273.esp=1Arbitration - Button Lowered Weapons.esp=1QuickEnterFromStand.esp=1QuickExitToStand.esp=1Move (Get Out the Way).esp=1Combined Companions Tweaks.esp=1Evolet.esp=1ASCOCurie02.esp=1Geralt.esp=1Jessica.esp=1Mia.esp=1new_Cait.esp=1new_tuned_Piper.esp=1NoNegativeAffinityNof*#@s.esp=1ShortAffinityCooldown.esp=1Valentine_Armored_Detective.esp=1UnlimitedFollowers.esp=1DarkerNights.esp=1DarkerNightsDetection.esp=1DeadBodyCollision.esp=1TrueStormsFO4.esp=1TrueStormsFO4-LITE-Audio.esp=1TrueStormsFO4-ClimateSettings.esp=1TrueStormsFO4-NoConstantRads.esp=1Radiant Clouds and Fogs.esp=1DarkerNights-Radiant.esp=1DarkerNights-TrueStorms-LITE-Audio.esp=1BrighterSettlementLights_LongAndSoft.esp=1Floodlight-extended-pipboy.esp=1floodlight-medium-no-shadows.esp=1extendedLightsWS - No shadows.esp=1InteriorsEnhanced.esp=1Glowing Animals Emit Light.esp=1Depth of Field Removal.esp=1Idiot flirt.esp=1SoundOfSilence-No_HP_Noise.esp=1SoundOfSilence-CFBE+DiamondCity.esp=1OWR.esp=1IncreasedSettlerPopulation50.esp=1SkjAlert_RS+.esp=1def_inv_scrap_en.esp=1ValdacilsItemSorting-00-ValsPicks.esp=1ValdacilsItemSorting-AidReducedWeight.esp=1ValdacilsItemSorting-Ammo.esp=1ValdacilsItemSorting-ArmorByClass.esp=1ValdacilsItemSorting-CosmeticsByClass.esp=1ValdacilsItemSorting-ExplosivesSortBottomWeightless.esp=1ValdacilsItemSorting-JunkBetter+DEF_INV.esp=1ValdacilsItemSorting-Misc.esp=1ValdacilsItemSorting-Mods.esp=1ValdacilsItemSorting-NotJunk.esp=1ValdacilsItemSorting-Perks.esp=1ValdacilsItemSorting-Weapons.esp=1VIS-PatchChemReduxWeightless.esp=1VIS-PatchSimpleBugFixes-Armor.esp=1CBBE.esp=1AzarPonytailHairstyles.esp=1HairVariations_YoungAtHeart.esp=1HairVariations_Elegant.esp=1HairVariations_Sophisticate.esp=1HairVariations_Conversions.esp=1Kunio Face Preset slot15.esp=0Rachel.esp=1Josephine.esp=1Crossbow.esp=1DD_bleu_Ump_Extreme_Lore_friendly_edition.esp=1DD_M79_Launcher_woooot.esp=1GaussRifleMk2.esp=1DesertEagle50AE.esp=1IF88TacShotgun.esp=1LK05.esp=1M9.esp=1M9Sights.esp=1M9 Pistol New Grips.esp=1M14.esp=1mk14.esp=1M2216.esp=1Mac11.esp=1Skibs223Pistol.esp=1R91M.esp=1SCAR-LK.esp=1SkibsWH77LSW.esp=1USP 45.esp=1WLightSaber.esp=1zWInsanity.esp=1StandaloneWeaponsAWKCRPatchMerged.esp=0.223 Pistol ThatGun - AWKCR-Compatibility.esp=1AK_DesertEagleStandalone.esp=1AK_KatanaStandalone.esp=1Crossbows of the Commonwealth - AWKCR-Compatibility.esp=1GaussRifleMk2 - AWKCR.esp=1IF88TacShotgun - AWKCR-Compatibility.esp=1LK05 - AWKCR-Compatibility.esp=1M9 - AWKCR Compatibility.esp=1M14 - AWKCR-Compatibility.esp=1mk14-awkcr.esp=1M2216 - AWKCR Compatibility.esp=1MAC11 -AWKCR-Compatibility.esp=1R91M - AWKCR Compatibility.esp=1SCAR-LK - AWKCR-Compatibility.esp=1USP 45 - AWKCR-Compatibility.esp=1WH77 LSW - AWKCR Compatibility.esp=1WLightSaber - AWKCR Compatibility.esp=1B-90.esp=1CROSS_eyepatch.esp=1DX Courser X-92 Power Suit.esp=1HAAS.esp=1HouseDress1Fix.esp=1Helmless Hazmat.esp=1KerriganGlasses.esp=1Kerrigan.esp=1Vasstek_VaultSuit.esp=1NanoArmor.esp=1NanoHelmet.esp=1ShadeArmorIV.esp=1StealthSuit.esp=1brtrn_dogmeatArmor.esp=1Buildable_PAFrames.esp=1Buildable_PAFrames_Recipe.esp=1AnV Camo Backpacks.esp=1FieldScribeBackpack.esp=1EferasShoulderBag.esp=1HubrisShoulderBags[Chemistry].esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Junk Items.esp=1Crafting Workbenches - Power Armor.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1AS_CraftableInstituteStations.esp=1AS_Institute_Workstations.esp=1Covenant Unrestricted.esp=1MovableWorkshop.esp=1Northland Diggers.esp=1Extended weapon mods.esp=1free_downgrades.esp=1Lasers Have No Recoil.esp=1LasersNoRecoil - Beam Splitters Patch.esp=13dscopes-replacer.esp=13dscopes-replacer-223addon.esp=13dscopes-replacer-r91maddon.esp=1Craftable Armor Size - Fix Material Requirements.esp=1MoreWeaves.esp=1LegendaryModification.esp=1LegendaryModificationMisc.esp=1Armorsmith Extended.esp=1Armorsmith Pack It Up Pack It In.esp=1Armorsmith Prototypes Extended.esp=1BOS Officer 1st Person-AE.esp=1BOSUniformStats.esp=1Grunts.esp=1Helmless Hazmat AE 2_71 Comp Patch.esp=1NanoHelmetVariations2_5_AWKCR_AE.esp=1NukaRadBans.esp=1SPECIALWeddingRingsAll.esp=1Armour Categories.esp=1EndorsCustomCombatArmor.esp=1Craftable Armor Size.esp=1EndorsCustomCombatArmor_CAS.esp=1LegendaryModification2LM.esp=1LegendaryModification2LMAKPatch.esp=1EndorsCustomCombatArmor_2LM_ArmorKeywords.esp=1Armour Categories Add-Ons Utility.esp=1Armour Categories Add-Ons Utility - Immersive Mod Descriptions.esp=1Armour Categories Add-Ons Utility - VIS Patch.esp=1Lootable Highlight.esp=0Insignificant Object Remover.esp=1 Given the disturbing high number of ESP files, I was trying to merge the AWKCR patches of the standalone weapons (and hence the existence of that StandaloneWeaponsAWKCRPatchMerged.esp) with the script "Merge plugins v1.9" via FO4Edit 3.1.3.The merged patch has no issues, but the game would instant CTD while loading a save whenever I disable the pre-existing weapon patches, regardless whether the merged patch has been enable or not. And when the weapon patches are re-enabled, there would be no issues whatsoever. I'd really appreciate it if anyone can explain the situation and show me the solution of this problem. Thanks. Link to comment Share on other sites More sharing options...
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