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Setscale Command and Terminals (help needed)


jojy123

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I'm on my third playthrough of Fallout 4, and am trying something rather different. I've been playing the game at a reduced scale on this one, .7 to be exact, with my health and carry weight manually tweaked for a character of that size. It's a pretty enjoyable way to play the game, dominating the wastes while being so physically inferior to everything else. Deathclaws and such are especially terrifying. To further add to this, I've only been using weapons and armor I craft myself using workbenches from mods, as normal equipment would not fit on such a character. One thing that really makes this difficult, however, is terminals, which require you to be at the correct height to see them properly. In previous games, the terminals were just objects and a menu came up on the HUD to interact with, which was fine, but that isn't the case anymore.

 

Is there any way I could make a script that would automatically change my scale when I use a terminal, and revert it after, so that I don't have to use the console each time? I'd much rather have the minor annoyance of changing size for a moment when using the terminal over having to use setscale .7 on the terminal and break the immersion completely. I'm not a modder, not for these games at least, but am pretty computer literate and can code in a couple of languages. Just need to know if it's possible, and how I would go about doing it.

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Use 3DSMax and Fo4Edit to make yourself a milk crate to stand on, that can be picked up and dropped down - there's actually already crates and such ingame, you'd just need to figure out how to convert one into a MISC item and give it a collision mesh. At that point it's just a matter of dropping it from inventory and using the grab option to move it around (which can be admittedly tricky sometimes).

 

You could even easily make a recipe to make them craftable in the chem station, so you could make them into single-use items if required.

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