stormwarrior Posted June 8, 2011 Share Posted June 8, 2011 This might be in the wrong forums but please move it if it's wrong. So I downloaded ''The Lost Province of Zedar'' by ThePriest909 and am filling out the world a bit with dungeons, enemies and natural locations etc. (With permission of course) But whenever I try to place leveled creatures in the world they appear in the level editor but when I play the game they won't even appear? No matter how many I place or whatever creature type it is it just won't work. Anyone know what might be wrong here? Link to comment Share on other sites More sharing options...
David Brasher Posted June 9, 2011 Share Posted June 9, 2011 What is the structure of your mod? Are you editing The Lost Province of Zedar itself? Did you build a mastered patch? Is The Lost Province of Zedar an .esp or an .esm? Are the creatures and leveled lists from vanilla Oblivion or from the mod? Mods can't see other mods unless you follow certain procedures. Have you placed the spawn points in the right worldspace? For example if you are in the Bravil Worldspace and want to place a bunch of enemies outside the city, it won't work. You have to be in the Tamriel worldspace in the area near Bravil to do that. The land you see while in the Bravil worldspace is just there for LOD purposes. What is the percentage in the Chance None box on your leveled lists? If it is 100, then you will never get any spawns. There are other possibilities such as bad textures that render as invisible on your creatures, creature AI or scripting that causes them to leave before you can see them, or initially disabled spawnpoints or setdestroyed spawnpoints. Link to comment Share on other sites More sharing options...
stormwarrior Posted June 15, 2011 Author Share Posted June 15, 2011 What is the structure of your mod? Are you editing The Lost Province of Zedar itself? Did you build a mastered patch? Is The Lost Province of Zedar an .esp or an .esm? Are the creatures and leveled lists from vanilla Oblivion or from the mod? Mods can't see other mods unless you follow certain procedures. Have you placed the spawn points in the right worldspace? For example if you are in the Bravil Worldspace and want to place a bunch of enemies outside the city, it won't work. You have to be in the Tamriel worldspace in the area near Bravil to do that. The land you see while in the Bravil worldspace is just there for LOD purposes. What is the percentage in the Chance None box on your leveled lists? If it is 100, then you will never get any spawns. There are other possibilities such as bad textures that render as invisible on your creatures, creature AI or scripting that causes them to leave before you can see them, or initially disabled spawnpoints or setdestroyed spawnpoints. Oh I see, well I made my own .esp that people could download and use additionally with Zedar.esm and Zedar.esp if they wanted to. I'll look into it, thanks! Link to comment Share on other sites More sharing options...
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