Rebelicious Posted June 9, 2011 Share Posted June 9, 2011 (edited) The Dog/God resolution has bugged for me. No matter what, I cannot subdue the Dog Persona in favor of the God persona, despite the fact that I've supported God all along. Several dialogue options make references to GetQuestVariable NVDLC01DogDialogue, bDogAlly 0 (or 1). Obviously, this is what is borked for me - my bDogAlly is set to 1. How would I use the console to set the bDogAlly variable to 0? I tried set "NVDLC01DogDialogue".bDogAlly to 0 and some variations of that, but no dice. Some help would be greatly appreciated. Edit: Nevermind, figured it out. Edited June 9, 2011 by Rebelicious Link to comment Share on other sites More sharing options...
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