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Looking for mod creators to work with


Azrael831

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Edit: my issues has been resolved, but i am still looking for help

 

So recently I have been working on a couple of projects, big and small, and ran into a big problem in the Geck. anyway the short story is, I can no longer edit interior cells or create quests. So I am looking for someone/some people who are fairly experienced with the Geck so that they can work on the parts of the projects that I am unable to work on due to my problem.

 

These are projects that, collectively, I have spent 100+ hours working on, mostly by myself, and after so much time, I really want to see these projects complete.

 

So please, if you have the time and know-how to help me, send me a message on here.

 

Thanks,

Azrael

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  • 2 weeks later...

It may be more expedient to try and figure out why GECK is blowing up on you. (Personally, while I'm handy with the programming side, I'm horrendous at level design, so...)

 

First things first, I'd suggest flattening your GECK configuration, resetting it to defaults, by finding your My Games\FalloutNV directory, and deleting GECKCustom.ini. That done, load GECK once, close it, and then re-edit bAllowMultipleMasterLoads to 1, just to get over that asinine idiocy. (Seriously, what moron on the coding team even made "multiple master loads" an option in the first place, let alone made it disabled by default?) Next, install GECK Powerup; www.nexusmods.com/newvegas/mods/41642/? - the main advantage to this for me is that it gives you a log file you can refer to when errors happen. (it should be named nvse_plugin_geckpu_ew.log and located in your main NV directory with Geck.exe)

 

If flattening your configuration doesn't fix the problem, GECKpu's log might give you enough information to figure out what's going on.

 

If that doesn't work, tell us what actually happens, and pastebin the log. The worst anyone can say is "I have no idea what's going on there".

Edited by DaWrecka
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