Donnchadh7266 Posted June 9, 2011 Share Posted June 9, 2011 Hi all I have just released my SVI 4.3 pistol based around the 10mm, but I want to make some better animations for it. What I would like to achieve is a re-animated or modified "right attack" and "reloadA", which I know how to do.What I don’t know how to do is apply a condition to an animation if at all possible Example condition:SVI ammo = 0. Attack right anim ends early at key frame xx "Slide locked" and starts reloadA at key frame XX "slide lock, mag out, mag in and slide release, end"SVI ammo = 1. Normal reload cycles occurs So does anyone have the know how to apply conditions to animations? Either by script or by key tagOr any useful info to get me started? Link to comment Share on other sites More sharing options...
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