boates Posted June 9, 2011 Share Posted June 9, 2011 I've gotten to where I can get the objects I create in blender to appear correctly in-game as static objects, but when I try to set them as animobjects they just don't appear witht the animation. Is there some trick I'm missing? I've messed around with the animobjects menus and stuff enough to be 99% sure that its the nif file itself that's the problem, not having it incorrectly linked in geck or anything. They're pretty simple objects that aren't even actually animated, just 1 frame...I'm stumped. Link to comment Share on other sites More sharing options...
rausheim Posted June 13, 2011 Share Posted June 13, 2011 Try adding it as an activator and make a script that runs the anim :-) Link to comment Share on other sites More sharing options...
Recommended Posts