thanateros Posted July 24, 2003 Share Posted July 24, 2003 I'm trying to edit the game so that the way you carry a staff is much like the way you would carry a short sword or one handed sword. The default just looks retarted holding out in front like that, no traveler would actually do that, it would be carried in one hand. Is there any way that I can change the animation on staves so that when your walking it hangs in one hand instead of two? Link to comment Share on other sites More sharing options...
FlyingFox Posted July 24, 2003 Share Posted July 24, 2003 Just change all the staves in the game from weapon type "BluntTwoHand" to "BluntOneHand". That should do it. The character will hold it like a sword, in the middle of the shaft. Link to comment Share on other sites More sharing options...
thanateros Posted July 25, 2003 Author Share Posted July 25, 2003 Thanks for the help, another question regarding this....is there anyway i can walk with it one handed and swing with it two handed? Link to comment Share on other sites More sharing options...
FlyingFox Posted July 25, 2003 Share Posted July 25, 2003 Unless you want to make your own animation for the staves, I dont think that that can be done. But you could always try... Link to comment Share on other sites More sharing options...
thanateros Posted July 25, 2003 Author Share Posted July 25, 2003 yea i discovered that; haven't picked up 3ds in a while and don't really wanna bother with it since i only just walk around with it for effect, i use fists instead Link to comment Share on other sites More sharing options...
JAZZA747 Posted July 30, 2003 Share Posted July 30, 2003 Hey do any of youse know how to edit wepons i can bearly do it im cant even desing my own so can you tell what programes to use please.. :D Link to comment Share on other sites More sharing options...
thanateros Posted July 31, 2003 Author Share Posted July 31, 2003 use 3d studio, but you're gonna have to fork over 3500 bucks for it Link to comment Share on other sites More sharing options...
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