thecardoctor Posted June 10, 2011 Share Posted June 10, 2011 Im having trouble with making the Dremora race playable, I"ve DLed 4 different Dremora playable mods from the tesnexus site and I cant make any of them work. I have the KT_race fix and also OBMM. The esp are in the right location because I can see them in the datafiles and have them checked. Ive also made sure that the texture and mesh folders are in the right spot as well. I guess what I'm asking is are these mods are version specific none of the READMEs say that. I dont know where to look for the version that I have I can say that this is a fresh install on a new comp so its what ever version that came on the disk. Any help would be greatly appreicicated. Link to comment Share on other sites More sharing options...
David Brasher Posted June 10, 2011 Share Posted June 10, 2011 I haven't worked with those mods, but it sounds like you might have a load order problem. Your Dremora mods make Dremoras playable, and then some mod that loads afterward makes them unplayable again. You could test this by moving your current Dremora mod to the end of your load order. And don't forget about the bashed patch. It sounds like it can also hold data to conflict with and override your Dremora mod, so your mod would need to come after the bashed patch or else the patch could be rebuilt to have the correct side in the conflict win. (If there is a conflict and if this is indeed the problem.) Link to comment Share on other sites More sharing options...
thecardoctor Posted June 11, 2011 Author Share Posted June 11, 2011 So i took your advice and shifted around the esp load list and updated Oblivion up to the current version and now it works thnx. Link to comment Share on other sites More sharing options...
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