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Did the DLC break the way it handles textures/materials in mods?


Gruffydd

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I've been making a custom signs mod for over a month now with no issues.

I made a new one the other day for vanilla signs, and people are reporting "invisible" objects (no apparent texture/materials) in the menus.

At the same time that I put up the new mod, the DLC came out.

Also at the same time, I'm now getting someone on the original mod (the one with no issues) reporting "invisible" objects.

It shouldn't because of the change in categories (or at least, not from my end of things) because everything goes to the vanilla signs category for both mods, which shouldn't be an issue.

 

Did the DLC somehow break the way that it's handling textures/materials in mods?

Everything is the way it's been working for over a month, and suddenly nothing seems to be working right.

Edited by Gruffydd
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There seems to be an issue with modified interior cells causing an issue of invisible looking, or just a blackish shadow of the items. I was personally having issues like stated in this thread http://forums.nexusmods.com/index.php?/topic/3930405-automatron-dlc-general-atomics-texture-problems/ I disabled my remove interior fog mod and the issue is gone. Not sure if this is the same issue your users are reporting, but I'll put some pictures here of what was happening to me before disabling the interior fog related mod. I could not upload all the images on nexus, seems to have a 250k limit? idk what thats about so I just put on imgur and linked the album

http://imgur.com/a/Ks3X6

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