PsychoDins Posted March 23, 2016 Share Posted March 23, 2016 (edited) I've recently downloaded a lot of new mods. mostly texture replacements, new weapons and settlement/crafting expansions and while things like scrap scrap work fine any non-vanilla textures aren't being loaded in but vanilla textures added in different locations have. so for some reason all new textures and meshes aren't being loaded, any suggestions? Here are my files fallout4.ini [General]sLanguage=enuGridsToLoad=5uExterior Cell Buffer=36bDisableAllGore=0[screenSplatter]bBloodSplatterEnabled=1[Display]iPresentInterval=1bDeferredCommands=1fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fMeshLODFadePercentDefault=1.2000bNvGodraysEnable=1bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1fSAORadius=108.2fSAOBias=0.6fSAOIntensity=7.1fSunUpdateThreshold:Display=0.5ffSunShadowUpdateTime=1.0[HairLighting]fHairPrimSpecScale=0.02fHairPrimSpecPow=125.0fHairPrimSpecShift=0.36fHairSecSpecScale=1.2fHairSecSpecPow=160.0fHairSecSpecShift=-0.40[sSSSS]fSSSSSPower = 4.0[Audio]bEnableAudio=1[interface]fDefaultWorldFOV=70fDefault1stPersonFOV=80fSafeZoneX=23.0fSafeZoneY=21.0fSafeZoneXWide=23.0fSafeZoneYWide=21.0fSafeZoneXWide16x10=23.0fSafeZoneYWide16x10=21.0[MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32[Controls]fMouseHeadingXScale=.021fMouseHeadingYScale=.021[Grass]iMinGrassSize=20bAllowCreateGrass=1[imageSpace]bDoRadialBlur=1[Weather]bPrecipitation=1[Archive]sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2sResourceDataDirsFinal=STRINGS\SGeometryPackageList=Fallout4 - Geometry.csgSCellResourceIndexFileList=Fallout4.cdxSResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2bInvalidateOlderFiles=1[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[LOD]fLODFadeOutMultObjects=4.5000fLODFadeOutMultItems=2.5000[Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[Water]bReflectLODObjects=0bReflectLODLand=0bReflectSky=0bReflectLODTrees=0falloutprefs.ini [Display]flocalShadowMapHalveEveryXUnit=750.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fDirShadowDistance=20000.0000fShadowDistance=20000.0000uiOrthoShadowFilter=3uiShadowFilter=3iShadowMapResolution=4096uPipboyTargetHeight=700uPipboyTargetWidth=876iVolumetricLightingQuality=2bVolumetricLightingEnable=1bSAOEnable=1iDirShadowSplits=3bVolumetricLightingForceCasters=0iTiledLightingMinLights=40bComputeShaderDeferredTiledLighting=1iMaxFocusShadowsDialogue=4iMaxFocusShadows=4bForceIgnoreSmoothness=0fBlendSplitDirShadow=48.0000bSinglePassDirShadow=1bEnableWetnessMaterials=1fTessFactorMaxDistanceScale=100.0000sAntiAliasing=TAAfLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODFadeScalar=1.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fInteriorMeshLODLevel2FadeDist=1950.0000fInteriorMeshLODLevel1FadeDist=2600.0000fMeshLODLevel2FadeDist=999999.0000fMeshLODLevel1FadeDist=999999.0000iMaxAnisotropy=16iPresentInterval=1bTopMostWindow=0bMaximizeWindow=0bBorderless=1bFull Screen=1iSize H=1080iSize W=1920bAllowShadowcasterNPCLights=0iScreenShotIndex=0fMaxFocusShadowMapDistance=450.0000bPrecipitationOcclusion=1iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100sD3DDevice="NVIDIA GeForce GTX 980"iTexMipMapSkip=0bEnableRainOcclusion=1iAdapter=0[imagespace]bDoDepthOfField=1bScreenSpaceBokeh=1bMBEnable=1bLensFlare=1[Pipboy]fPipboyEffectColorB=0.0900fPipboyEffectColorG=1.0000fPipboyEffectColorR=0.0800[VATS]fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000fModMenuEffectHighlightColorB=0.0824fModMenuEffectHighlightColorG=1.0000fModMenuEffectHighlightColorR=0.0706fModMenuEffectColorB=0.4200fModMenuEffectColorG=0.9900fModMenuEffectColorR=0.4900[MAIN]fSkyCellRefFadeDistance=150000.0000bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[LightingShader]bScreenSpaceSubsurfaceScattering=1bScreenSpaceReflections=1[General]bGamepadEnable=1bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0uGridsToLoad=5[interface]bDialogueSubtitles=0bGeneralSubtitles=0iHUDColorB=21iHUDColorG=255iHUDColorR=18bDialogueCameraEnable=1bShowCompass=1[Controls]fMouseHeadingSensitivity=0.0300fGamepadHeadingSensitivity=0.6667bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1[GamePlay]iDifficulty=2bShowFloatingQuestMarkers=1bShowQuestMarkers=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=10.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=436209731fVal5=1.0000uID5=436209729fVal4=0.6500uID4=138006fVal3=0.6500uID3=1007612fVal2=1.0000uID2=94881fVal1=0.6500uID1=466532fVal0=0.6500uID0=554685[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel2Distance=110000.0000fBlockLevel1Distance=90000.0000fBlockLevel0Distance=60000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[Grass]fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=30.0000fLODFadeOutMultItems=10.0000fLODFadeOutMultActors=15.0000[NVHBAO]bEnable=0fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=1fPowerExponent=2.5000fBias=0.1000fRadius=0.6500[NVFlex]bNVFlexEnable=0iQuality=0iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Launcher]uLastAspectRatio=1fallout4custom.ini [Display]iLocation X=0iLocation Y=0[Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= Edited March 24, 2016 by PsychoDins Link to comment Share on other sites More sharing options...
oxnxdragon666 Posted March 23, 2016 Share Posted March 23, 2016 Try adding your mod load order list to the past Also put the load order list inside a spoiler tag so there isn't a wall of text Link to comment Share on other sites More sharing options...
abeman Posted March 23, 2016 Share Posted March 23, 2016 I think i have the same issue.I installed the game yesterday and started adding mods, cbbe+bodyslide works, custom armors and weapon rebalance works and some new sounds work but not one texture-replacements work :sad:I got them working last time i had game installed but now i dont understand whats wrong, i use mod organizer and tried manually installing them but nothing. fallout ini [General]sLanguage=enuGridsToLoad=5uExterior Cell Buffer=36bDisableAllGore=0[screenSplatter]bBloodSplatterEnabled=1[Display]iPresentInterval=1bDeferredCommands=1fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fMeshLODFadePercentDefault=1.2000bNvGodraysEnable=1bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1fSAORadius=108.2fSAOBias=0.6fSAOIntensity=7.1fSunUpdateThreshold:Display=0.5ffSunShadowUpdateTime=1.0[HairLighting]fHairPrimSpecScale=0.02fHairPrimSpecPow=125.0fHairPrimSpecShift=0.36fHairSecSpecScale=1.2fHairSecSpecPow=160.0fHairSecSpecShift=-0.40[sSSSS]fSSSSSPower = 4.0[Audio]bEnableAudio=1[interface]fDefaultWorldFOV=70fDefault1stPersonFOV=80fSafeZoneX=15.0fSafeZoneY=15.0fSafeZoneXWide=64.0fSafeZoneYWid=36.0fSafeZoneXWide16x10=64.0fSafeZoneYWide16x10=36.0[MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32[Controls]fMouseHeadingXScale=.021fMouseHeadingYScale=.021[Grass]iMinGrassSize=20bAllowCreateGrass=1[imageSpace]bDoRadialBlur=1[Weather]bPrecipitation=1[Archive]sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2sResourceDataDirsFinal=SGeometryPackageList=Fallout4 - Geometry.csgSCellResourceIndexFileList=Fallout4.cdxSResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[LOD]fLODFadeOutMultObjects=4.5000fLODFadeOutMultItems=2.5000[Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[Water]bReflectLODObjects=0bReflectLODLand=0bReflectSky=0bReflectLODTrees=0 falloutprefs ini [Display]flocalShadowMapHalveEveryXUnit=750.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fDirShadowDistance=14000.0000fShadowDistance=14000.0000uiOrthoShadowFilter=3uiShadowFilter=3iShadowMapResolution=2048uPipboyTargetHeight=700uPipboyTargetWidth=876iVolumetricLightingQuality=0bVolumetricLightingEnable=1bSAOEnable=1iDirShadowSplits=3bVolumetricLightingForceCasters=0iTiledLightingMinLights=40bComputeShaderDeferredTiledLighting=1iMaxFocusShadowsDialogue=4iMaxFocusShadows=4bForceIgnoreSmoothness=0fBlendSplitDirShadow=48.0000bSinglePassDirShadow=1bEnableWetnessMaterials=1fTessFactorMaxDistanceScale=100.0000sAntiAliasing=fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODFadeScalar=1.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fInteriorMeshLODLevel2FadeDist=1950.0000fInteriorMeshLODLevel1FadeDist=2600.0000fMeshLODLevel2FadeDist=4000.0000fMeshLODLevel1FadeDist=8000.0000iMaxAnisotropy=16iPresentInterval=1bTopMostWindow=0bMaximizeWindow=0bBorderless=1bFull Screen=1iSize H=1080iSize W=1920bAllowShadowcasterNPCLights=0iScreenShotIndex=0fMaxFocusShadowMapDistance=450.0000bPrecipitationOcclusion=1iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100sD3DDevice="NVIDIA GeForce GTX 780"iTexMipMapSkip=0bEnableRainOcclusion=1iAdapter=0[imagespace]bDoDepthOfField=1bScreenSpaceBokeh=0bMBEnable=0bLensFlare=1[Pipboy]fPipboyEffectColorB=0.0900fPipboyEffectColorG=0.5969fPipboyEffectColorR=0.0800[VATS]fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000fModMenuEffectHighlightColorB=0.0824fModMenuEffectHighlightColorG=1.0000fModMenuEffectHighlightColorR=0.0706fModMenuEffectColorB=0.4200fModMenuEffectColorG=0.9900fModMenuEffectColorR=0.4900[MAIN]fSkyCellRefFadeDistance=150000.0000bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[LightingShader]bScreenSpaceSubsurfaceScattering=1bScreenSpaceReflections=1[General]bGamepadEnable=0bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0uGridsToLoad=5[interface]bDialogueSubtitles=1bGeneralSubtitles=1iHUDColorB=21iHUDColorG=255iHUDColorR=18bDialogueCameraEnable=1bShowCompass=1[Controls]fMouseHeadingSensitivity=0.0169fGamepadHeadingSensitivity=0.6667bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0[GamePlay]iDifficulty=2bShowFloatingQuestMarkers=1bShowQuestMarkers=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=10.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=184551491fVal5=1.0000uID5=184551489fVal4=0.6500uID4=138006fVal3=0.9941uID3=1007612fVal2=1.0000uID2=94881fVal1=0.6500uID1=466532fVal0=0.6500uID0=554685[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=180000.0000fBlockLevel2Distance=110000.0000fBlockLevel1Distance=60000.0000fBlockLevel0Distance=30000.0000fSplitDistanceMult=1.1000bShowLODInEditor=0[Grass]fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=30.0000fLODFadeOutMultItems=10.0000fLODFadeOutMultActors=15.0000[NVHBAO]bEnable=0fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=1fPowerExponent=2.5000fBias=0.1000fRadius=0.6500[NVFlex]bNVFlexEnable=0iQuality=0iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Launcher]uLastAspectRatio=1bEnableFileSelection=1 fallout custom [Display]iLocation X=0iLocation Y=0fDefaultWorldFOV=85fDefault1stPersonFOV=95[Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= and loadorder # This file was automatically generated by Mod Organizer.Fallout4.esmDLCRobot.esmArmorKeywords.esmCBBE.espHUE_Standalone_01.espHAAS.espslootyVaultSuit.espAzarPonytailHairstyles.espArtilleryGrenadeUnNerfed.espWET Clearer.espTrueStormsFO4-ClimateSettings.espTrueStormsFO4.espDX Commonwealth Mini Dresses.esppbs_deadly_turrets.esppbs_weapon_rebalance.esppbs_weapon_rebalance_FatMan.espCompanion Infinite Ammo and Unbreakable Power Armour.espFr4nssonsLightTweaks.espArt Gallery.esp Link to comment Share on other sites More sharing options...
oxnxdragon666 Posted March 24, 2016 Share Posted March 24, 2016 Add a mod load order list if you want help, you've haven't given any information about the issue or what mod is causing it and it'll help troubleshoot the issue. Link to comment Share on other sites More sharing options...
PsychoDins Posted March 24, 2016 Author Share Posted March 24, 2016 Sorry guys still new to this sorted out the spoiler tag how do I add my load order list? (heads up its quite large) Link to comment Share on other sites More sharing options...
oxnxdragon666 Posted March 24, 2016 Share Posted March 24, 2016 There are three icons at the top left of the replay box, click the third one and set the BBcode to spoiler Link to comment Share on other sites More sharing options...
PsychoDins Posted March 25, 2016 Author Share Posted March 25, 2016 yeah got that sorted just struggling to copy my load order Link to comment Share on other sites More sharing options...
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