Rattlerx5150 Posted June 11, 2011 Share Posted June 11, 2011 I seem to be able to have only 2 master files in a mod. For instance lets say someone has a house that uses resources from FalloutNV.esm, later on that person add some furniture from Dead money (deadmoney.esm)How do you add something from honest hearts,, without extracting the nif, textures, ect ? Link to comment Share on other sites More sharing options...
tunaisafish Posted June 11, 2011 Share Posted June 11, 2011 Not exactly sure what you're asking. Sounds like a GECK question though and creating an esp that depends on more than one master. To do that find your GECKCustom.ini (probably in ...\My Documents\My Games\FalloutNV\)Find and change this line.bAllowMultipleMasterLoads=1 Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted June 11, 2011 Share Posted June 11, 2011 However many masters you tick when editing an active esp (after doing the step above) is how many masters will be required by the esp once you save it. Link to comment Share on other sites More sharing options...
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