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i need some help with moding


hot_dog_man

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The easiest way, would be to first unpack your .bsa files. Then in the CS, find the Daedric helmet under Items-> Armor-> Daedric. Right click and choose edit.

 

Where it says 'Biped Model', there should be Male and Female. Click the female box, and find the Male Daedric helmet .nif located in your meshes-> armor folder after they're unpacked. Once selected, click ok and you should have the male mesh in place of the femal version.

 

OR:

 

Backup your files before doing this! !

 

You may need to unpack the .bsa archive's from the Oblivion Data directory beforehand.

 

Anyway, find meshes-> armor.

 

Look for Daedric.

 

Inside the folder, you should see two folders named 'm' and 'f' (male and female). Simply copy the helmet .nif file from the male folder and put it into the female folder. Overwrite if prompted.

 

Like I say, backup folders beforehand, or else you may need to re-install to get it back. Try that and see if it works. I'm not sure if it will, but you could always try.

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Cool. :) I might try it myself actually. The female Daedric helmet does look a tad weird.

 

ok i got it just take the male meshes and cut and past into "Oblivion/Data/meshes/armor/Daedric/f

then just start the game no need to the construction set

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Cool. :) I might try it myself actually. The female Daedric helmet does look a tad weird.

 

ok i got it just take the male meshes and cut and past into "Oblivion/Data/meshes/armor/Daedric/f

then just start the game no need to the construction set

It might, but:

 

The easiest way, would be to first unpack your .bsa files. Then in the CS, find the Daedric helmet under Items-> Armor-> Daedric. Right click and choose edit.

 

Where it says 'Biped Model', there should be Male and Female. Click the female box, and find the Male Daedric helmet .nif located in your meshes-> armor folder after they're unpacked. Once selected, click ok and you should have the male mesh in place of the femal version.

 

I think that would be the best way. It wouldn't take a second to do.

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Cool. :) I might try it myself actually. The female Daedric helmet does look a tad weird.

 

ok i got it just take the male meshes and cut and past into "Oblivion/Data/meshes/armor/Daedric/f

then just start the game no need to the construction set

It might, but:

 

The easiest way, would be to first unpack your .bsa files. Then in the CS, find the Daedric helmet under Items-> Armor-> Daedric. Right click and choose edit.

 

Where it says 'Biped Model', there should be Male and Female. Click the female box, and find the Male Daedric helmet .nif located in your meshes-> armor folder after they're unpacked. Once selected, click ok and you should have the male mesh in place of the femal version.

 

I think that would be the best way. It wouldn't take a second to do.

 

but i did it my way and it worked fine

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