Ghoulz Posted June 11, 2011 Share Posted June 11, 2011 Im getting tired of every partner and creature always having the same speed as I do or even more. There anyway to get rid of all that? Partner NPCs in bulky armor should be slow and monsters shouldn't zip from point A to point B in a nanosecond. Something with a 30 base speed shouldn't have my 76 speed and a lot of times it ends up in the triple digits. Link to comment Share on other sites More sharing options...
fg109 Posted June 11, 2011 Share Posted June 11, 2011 CM Partners are scripted to have 1.5 times the speed of the player when they are in follow mode. If you don't like it, you'll have to remove the relevant bits from the script. Link to comment Share on other sites More sharing options...
Ghoulz Posted June 11, 2011 Author Share Posted June 11, 2011 CM Partners are scripted to have 1.5 times the speed of the player when they are in follow mode. If you don't like it, you'll have to remove the relevant bits from the script. I want everything to do with speed adjustments gone, well maybe not follow. Any advice with that? Before I end up messing something up, lol. Link to comment Share on other sites More sharing options...
fg109 Posted June 11, 2011 Share Posted June 11, 2011 (edited) Looking at the partners' script, speed is only used for making the companion run faster, not for anything else. So that means all lines dealing with speed in the script should be removed. That means lines: 20, 62, 124, 199, 444, 446, 451, and 846. Oh, and try to do that after you've put on your companions on standby or something. After you've changed the script, then their speed wouldn't ever change. So if they were on follow mode in your saved game, then they'll stay at 1.5 times the player's speed. Edited June 11, 2011 by fg109 Link to comment Share on other sites More sharing options...
Ghoulz Posted June 12, 2011 Author Share Posted June 12, 2011 (edited) Looking at the partners' script, speed is only used for making the companion run faster, not for anything else. So that means all lines dealing with speed in the script should be removed. That means lines: 20, 62, 124, 199, 444, 446, 451, and 846. Oh, and try to do that after you've put on your companions on standby or something. After you've changed the script, then their speed wouldn't ever change. So if they were on follow mode in your saved game, then they'll stay at 1.5 times the player's speed. Does beast/minion script have the same things? I use go to line for those and it brings up nothing relevant to speed. Ah mother.... One save has a partner following me, lol. Well good thing I have backup esps before I started tinkering with the race mods. Not done messing with em and probably couldn't anymore in that save with the new stuff added then reloading with changes done to them without a CTD. Is it only in follow mode? Some are set to stand guard.. Edited June 12, 2011 by Ghoulz Link to comment Share on other sites More sharing options...
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