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Automatron - Built robots and Ada causing massive frame drops


StudlyBeargasm

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MY MISTAKE, IT DOESN'T EFFECT ADA.

 

What the title says, and it's not just myself having this problem. Even console players are running into this. Frame rate only improves when the robot follower is dismissed, disabled/enabled, self destructed, or modified at the robot workbench. Oddly enough, this issue doesn't occur with Codsworth, if that's any indication of what it might be. Anyone with enough modding experience ever seen something like this before? Is this even fixable with Fallout 4 Edit? I'd like to think it is, because otherwise, we have to wait weeks maybe months for a fix.

Edited by StudlyBeargasm
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