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Safer City/Player Home


crazycaucasian

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The Mojave needs an impenetrable fortress like Rivet City of F03.

 

With all of the creeps and ghouls running around, why is nothing outside of vegas fortified?

Who watches over the western side of Novac? What keeps the citizens of Goodsprings safe at night? Hope? Optimism?

There should be greater safety measures. Walls, motes, elevated platforms, walkways between buildings, more snipers! Some one has to drive off those pesky geckos. Sunny and Cheyenne can't do it all themselves.

 

Now I know it would be a LOT of work, but I really think that it would greatly improve gameplay and lore.

Does anyone want to step up to the challenge?

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Sorry to burst your irradiated muck bubble, friend, but Rivet City wasn't an "impenetrable fortress", it was a boat with a bridge that didn't expect a crazy *** badmothashutyomouth Shaft like guy to massacre it and all with their trusty rusty tire iron. But yeah, I like the idea...If I may (too late) suggest something, It'd add to the realism even more if one was to add a script to regularly spawn creatures around the walls and or (my favorite part of your idea) motes. Primm atleast has walls and a curvy crow's nest of sorts, Nelson has nobody left so...nobody left to bother about protecting! We'd definetly need something along the lines of Haven's courtyard.
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